
// JavaScript to interpolate random images into a page. 
var ic = 10; // Number of alternative images 
var xoxo = new Array(ic); // Array to hold filenames 
xoxo[0] = "../products/Accommodations01.jpg"; 
xoxo[1] = "../products/Accommodations02.jpg"; 
xoxo[2] = "../products/Accommodations03.jpg"; 
xoxo[3] = "../products/Accommodations04.jpg"; 
xoxo[4] = "../products/Accommodations05.jpg"; 
xoxo[5] = "../products/Accommodations06.jpg"; 
xoxo[6] = "../products/Accommodations07.jpg"; 
xoxo[7] = "../products/Accommodations08.jpg"; 
xoxo[8] = "../products/Accommodations09.jpg"; 
xoxo[9] = "../products/Accommodations10.jpg"; 
function pickRandom(range) 
{ if (Math.random) return Math.round(Math.random() * (range-1)); 
else { var now = new Date(); 
return (now.getTime() / 1000) % range; } } // Write out an IMG tag, using a randomly-chosen image name. 
var choice = pickRandom(ic); // --> 


